The next trap, located in the following room, consists of five electrical cables, connected to a power source, and a bathtub filled with water in the center of them. At the beginning of the game, an electrical current begins running through the cables, and the group is told that a circuit must be completed if the door to the next room were to open. The cables by themselves are not long enough to reach the bathtub, thus the body is meant to act as a medium to transmit the surge from the cables to the tub, in the process giving the person connected to the cables an electrical shock, but opening the door. The group has three minutes to complete the circuit, or the doors would seal forever, and the group would die by the nail bombs.
Luba, believing that a single person's body would need to be the focal point for all five cords, attacks Mallick in hopes of killing him and using him as the conductor, but Brit fatally stabs Luba in the neck with the sharp end of one of the cables before she could do so. Brit and Mallick then proceed to place Luba into the bathtub and hook her up to the cables, completing the circuit and opening the door, while Luba's body convulses due to the elctric current surging through it.
Tape: Hello and welcome. You must all be eager to learn the next important lesson in your transformation. The game before you is designed to bridge the gap between you all. In order to open the five locks on the door out of this room, the five electrical circuits powering them must be closed. The only way to do this is to find a way to connect all five cords to the bath water. Close the circuits, and the door will open. But you must work quickly for in three minutes, an electrical current will surge through this room, locking the door forever. Who will bridge the gap? The choice is yours.